Fun fact of the day: GTX and RTX aren’t just cool, futuristic names that make Nvidia GPUs sound like sports cars!! They actually stand for Giga Texel Shader eXtreme and Ray Tracing Texel eXtreme!! Now you might be thinking. Okay, but what in the world is a texel?? Glad you asked!! A texel (short for texture element) is the smallest unit of a texture used in 3D graphics. It’s part of an image that gets wrapped onto a 3D object to give it detail, like making a plain cube look like a brick wall or a wooden crate!! So what’s the difference between a pixel and a texel?? A pixel is the smallest unit on your screen, what you actually see!! A texel is the smallest unit in a texture map, what’s applied to 3D objects before it gets displayed!! In other words, texels live in the 3D world, pixels live on your screen!! When you play a game, your GPU takes texels from textures, processes them, and turns them into pixels you see on your display!!
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